Design

Miss Crystal

Mr.Wax

Elica

Pupa

C-BOX

Salone 2005

Blokes macedonia Tetris

Sony Style I

Sony Style II

Sony Style III

Tavolo Draakje

Tavolo Timo

Bel Tran Tran


Communication

Museimpresa

Domus Academy

Agorà Scenografie

Miguel Berrocal

SwissPaintBall

Glitter Comunicazione

JKR Productions

Progettazione Loghi I

Progettazione Loghi II

Diesel Party CD

MINI Collection

BMW lifestyle

Borgo di colle Landone

David Colaiacomo

Agmin Group - Agmin Italy

AWB Travel

Versi Gufi

Video Moscardino

Gladiacar

Many Components

PHATOS

Modellazione 3D

Video Agmin

J^House


Strategy and Research

CarBag

FIAT One Step Ahead

Microsoft MSN E-Ambassador

VIBRAM

introduction

In occasion of the prestigious manifestation dedicated to furniture in Milan, in the pavillion reserved to young and emergent designers, Progetto25zero1 presents a series of lamps that explore the relationship between light and gesture. The choice of such a precise theme has two main reasons. The first one is the intentional confrontation, but from a distance, with Euroluce, the important international lighting event hosted as well inside the fair. The second consist in giving organicity and coherence to the family os exhibited products.

project

The lamp is generally considered as a delicate object, to be carefull with and to beware not to abuse and overuse it. The course of Time has installed and consolidated an ideal interrelational distance between the lamp and the subject that uses it. Also the position of the switch has always been a metaphor of this detachment between the light source and the person. therefore the interaction needed to turn on and off the light device has lived a forced exile that Progetto25zero1 decided to set free. We have created a floor lamp that you can punch (K.On), a pair of bedside table lamps that turn on with two different blows (Elica and Viva), a bureau lamp which switch is like a bass string (Accordo), a lamp that you have to kick (Kick.On) and a suspension lamp that brights up after a caress (Pupa) In this way the user lives a direct relationship with light, a natural and playfull interaction. Our design trys to speak an universal language, that of gestures, and taking into consideration the environmental issues while choosing electronics, reusing old components, without the need of costly artistical solutions. For this reason we have asked the same question to our viewers: "Do U speak design?"


spring 2005

www.progetto25zero1.com/projects/satellite2005/